Text race history for Signal (signal1)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
1670 2019-09-25 10:30:01 42.65 97%
1064 2019-05-24 06:33:08 41.88 96%