Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
45471 | 2019-11-27 08:48:31 | 133.34 | 98% |
43796 | 2019-10-01 14:56:18 | 131.26 | 98% |
22913 | 2017-08-04 12:32:35 | 116.05 | 99% |
22530 | 2017-08-03 06:06:30 | 111.40 | 98% |
21785 | 2017-07-26 10:50:59 | 102.35 | 97% |
19393 | 2017-06-24 09:29:55 | 130.41 | 99% |
19327 | 2017-06-18 22:21:18 | 113.63 | 98% |
18151 | 2017-04-24 15:57:55 | 118.98 | 96% |
16855 | 2017-03-22 11:32:55 | 102.84 | 96% |
15594 | 2017-03-07 16:06:17 | 107.03 | 97% |
13673 | 2017-02-17 08:47:51 | 93.62 | 93% |
12762 | 2017-02-11 09:20:30 | 90.32 | 91% |
10005 | 2017-01-18 23:48:26 | 107.78 | 98% |