The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
47480 | 2020-01-27 10:07:47 | 126.63 | 98% |
40417 | 2019-07-14 17:47:55 | 109.93 | 98% |
20994 | 2017-07-24 18:50:52 | 103.59 | 98% |
18135 | 2017-04-24 13:51:15 | 112.97 | 94% |
15668 | 2017-03-09 11:18:21 | 99.50 | 93% |
14229 | 2017-02-22 03:17:08 | 104.53 | 99% |
13826 | 2017-02-19 06:46:30 | 92.06 | 95% |
13590 | 2017-02-16 07:41:42 | 100.34 | 98% |
12551 | 2017-02-10 15:17:45 | 89.81 | 92% |
10898 | 2017-01-24 03:46:54 | 103.10 | 98% |
10307 | 2017-01-20 01:38:45 | 81.03 | 93% |