Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
17803 | 2023-04-29 18:10:26 | 188.45 | 100% |
14316 | 2022-08-22 18:40:56 | 176.38 | 100% |
4914 | 2019-03-27 11:27:07 | 167.14 | 98% |
1675 | 2016-02-22 11:21:20 | 137.93 | 95% |
1559 | 2015-04-01 21:02:15 | 110.20 | 87% |
1538 | 2015-04-01 20:16:26 | 120.84 | 90% |
1494 | 2015-04-01 16:59:43 | 130.96 | 92% |
1106 | 2014-11-07 22:59:35 | 121.28 | 94% |
840 | 2014-11-03 15:17:07 | 134.69 | 97% |
522 | 2014-10-25 21:51:57 | 117.66 | 91% |
511 | 2014-10-25 21:33:17 | 114.42 | 94% |
508 | 2014-10-25 21:29:57 | 119.13 | 94% |
451 | 2014-10-25 10:43:04 | 113.17 | 95% |
259 | 2014-10-20 18:31:06 | 122.79 | 97% |