Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1245 | 2015-10-07 04:14:54 | 66.24 | 95% |
1103 | 2014-11-06 09:54:35 | 79.49 | 99% |
207 | 2011-08-01 08:58:25 | 60.89 | 92% |
37 | 2011-05-25 05:10:25 | 57.09 | 89% |