Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1042 | 2012-11-21 00:18:44 | 59.31 | 96% |
729 | 2012-11-08 18:12:52 | 45.92 | 93% |
124 | 2012-10-23 19:55:37 | 43.05 | 91% |