The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5728 | 2018-08-17 10:14:38 | 81.92 | 96% |
4471 | 2018-03-05 23:31:16 | 72.12 | 97% |
4098 | 2018-02-15 08:10:45 | 78.30 | 96% |
3407 | 2017-09-17 10:19:57 | 78.70 | 99% |