The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
5392 | 2018-10-05 22:37:45 | 145.40 | 99% |
5130 | 2018-09-26 17:26:07 | 150.51 | 99% |