Good games offer players a set of challenging problems and then let them practice these until they have routinized their mastery.
Game | Time | WPM | Accuracy |
---|---|---|---|
3644 | 2011-07-20 16:40:24 | 103.17 | 94% |
3562 | 2011-07-03 11:31:43 | 94.87 | 89% |
3247 | 2011-06-01 15:37:41 | 104.05 | 95% |
2916 | 2011-05-04 16:37:20 | 98.99 | 96% |
2731 | 2011-03-27 06:44:11 | 99.61 | |
2677 | 2011-03-07 14:42:22 | 93.04 | |
2516 | 2011-02-04 15:20:11 | 98.25 | |
2032 | 2010-11-09 12:17:18 | 83.86 | |
1776 | 2010-10-02 15:52:22 | 76.97 | |
1761 | 2010-10-02 10:52:49 | 89.65 | |
1084 | 2010-05-03 11:57:49 | 89.08 | |
666 | 2010-04-27 11:25:33 | 84.14 | |
643 | 2010-04-27 03:05:42 | 75.10 | |
608 | 2010-04-27 02:29:10 | 94.61 | |
521 | 2010-04-24 15:15:36 | 71.76 | |
458 | 2010-04-23 12:39:19 | 70.48 | |
191 | 2010-04-20 11:45:40 | 65.95 |