Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
905 | 2014-10-21 12:25:57 | 57.67 | 89% |
709 | 2011-04-06 12:57:37 | 53.24 | 90% |
46 | 2011-01-07 13:37:50 | 45.33 |