Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
3887 | 2016-08-21 16:55:55 | 71.83 | 92% |
3793 | 2016-08-10 02:34:31 | 80.94 | 98% |
3755 | 2016-08-08 18:57:53 | 73.46 | 89% |
3246 | 2016-07-24 22:52:59 | 71.51 | 93% |
3107 | 2016-07-22 14:45:45 | 76.84 | 95% |
2160 | 2016-05-12 20:41:10 | 72.34 | 93% |
1817 | 2015-12-07 07:11:25 | 66.99 | 91% |
1186 | 2015-08-09 01:41:06 | 73.78 | 97% |
1077 | 2015-07-12 21:27:28 | 59.74 | 88% |
17 | 2015-03-27 17:02:02 | 55.64 | 92% |