The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
6993 | 2019-12-09 22:55:52 | 64.26 | 97% |
3161 | 2018-12-06 17:13:10 | 61.06 | 96% |