The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
8970 | 2019-11-17 15:10:00 | 63.30 | 97% |
4544 | 2019-09-29 11:50:39 | 57.62 | 96% |