Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1391 | 2013-11-21 02:53:40 | 57.35 | 93% |
447 | 2010-07-31 05:51:41 | 57.97 |