Text race history for Axton (recklessxd)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
15162 2019-01-18 07:42:02 99.01 98%
14945 2019-01-14 06:34:59 94.54 98%
14330 2018-12-05 05:27:28 105.47 100%
13644 2018-09-08 18:03:07 90.50 98%