The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
106536 | 2019-05-20 17:09:37 | 154.41 | 99% |
103801 | 2017-12-05 00:04:04 | 145.05 | 99% |
99570 | 2017-05-06 18:45:48 | 128.92 | 96% |
98084 | 2017-04-22 14:08:11 | 110.61 | 93% |
97166 | 2017-04-21 05:03:45 | 91.23 | 86% |