Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
106474 | 2019-02-24 03:24:58 | 150.49 | 99% |
106470 | 2019-02-23 14:47:36 | 149.76 | 99% |
106468 | 2019-02-23 00:36:57 | 147.82 | 99% |
104774 | 2018-02-28 13:36:18 | 140.52 | 99% |
103647 | 2017-11-26 15:53:31 | 130.92 | 96% |
100232 | 2017-06-07 16:25:59 | 95.81 | 96% |
99557 | 2017-05-06 15:14:23 | 123.79 | 96% |
98934 | 2017-04-28 04:29:20 | 112.56 | 91% |
98933 | 2017-04-28 04:27:54 | 102.21 | 91% |