Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
794 | 2012-08-23 04:22:25 | 119.73 | 97% |
57 | 2009-02-26 07:04:57 | 111.57 |