The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
Game | Time | WPM | Accuracy |
---|---|---|---|
2622 | 2016-11-30 15:00:29 | 69.85 | 89% |
2596 | 2016-11-28 22:03:20 | 90.47 | 97% |
2428 | 2016-11-14 21:22:10 | 85.44 | 96% |
2372 | 2016-11-11 14:09:44 | 79.70 | 93% |
2139 | 2016-10-26 18:49:02 | 76.63 | 92% |
2133 | 2016-10-25 18:24:23 | 70.92 | 89% |
1898 | 2016-10-01 11:28:23 | 75.56 | 95% |
1877 | 2016-09-24 08:25:19 | 76.83 | 96% |
1852 | 2016-09-22 05:13:00 | 76.34 | 95% |
1756 | 2016-08-27 11:47:27 | 71.70 | 96% |
1099 | 2016-07-28 20:08:57 | 55.68 | 85% |
1021 | 2016-07-22 12:01:11 | 55.69 | 88% |
1005 | 2016-07-21 19:31:13 | 66.94 | 94% |
924 | 2016-07-19 17:38:54 | 54.77 | 87% |
79 | 2016-05-13 22:40:45 | 50.35 | 95% |