The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
7165 | 2017-06-14 19:18:08 | 82.00 | 98% |
6894 | 2017-05-30 17:12:54 | 75.97 | 97% |
6867 | 2017-05-30 09:25:22 | 64.50 | 93% |
6421 | 2017-05-12 21:33:26 | 67.19 | 93% |
5333 | 2017-03-12 21:23:36 | 56.66 | 89% |
5235 | 2017-03-07 19:54:00 | 50.16 | 87% |
4641 | 2017-01-29 18:40:21 | 59.11 | 93% |