The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
10248 | 2019-04-03 19:07:50 | 118.35 | 98% |
2539 | 2017-11-24 04:56:25 | 111.24 | 99% |
2256 | 2017-11-09 05:56:22 | 94.88 | 97% |
1473 | 2017-05-08 00:47:14 | 86.55 | 94% |
1391 | 2017-05-07 21:02:26 | 89.81 | 92% |