Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1864 | 2014-07-12 21:29:36 | 115.83 | 100% |
1631 | 2014-06-28 03:10:20 | 106.30 | 98% |
1078 | 2014-06-13 21:40:16 | 109.35 | 97% |
836 | 2013-08-07 06:40:00 | 87.46 | 95% |
648 | 2013-08-01 03:59:11 | 93.77 | 90% |
500 | 2013-06-27 20:10:43 | 115.69 | 99% |