The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
18089 | 2017-08-04 15:39:16 | 75.91 | 95% |
16084 | 2017-06-14 04:00:15 | 63.98 | 94% |
14432 | 2017-05-22 13:01:56 | 69.48 | 93% |
14089 | 2017-05-18 13:04:28 | 70.22 | 93% |
13942 | 2017-05-15 15:19:40 | 72.06 | 95% |
13361 | 2017-05-03 16:00:21 | 58.97 | 89% |
10779 | 2017-03-27 08:37:19 | 77.40 | 96% |
10709 | 2017-03-26 16:05:13 | 71.00 | 93% |
7828 | 2017-01-24 12:54:14 | 56.52 | 90% |
7638 | 2017-01-22 13:21:47 | 71.22 | 93% |