Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1051 | 2014-12-26 22:40:56 | 60.48 | 94% |
957 | 2014-12-25 09:49:45 | 50.38 | 91% |
252 | 2014-11-20 05:35:45 | 43.60 | 90% |