Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6401 | 2015-11-26 17:43:10 | 127.20 | 99% |
6292 | 2015-06-12 16:06:36 | 124.77 | 94% |
6150 | 2015-05-19 13:24:10 | 137.06 | 98% |
5801 | 2015-04-13 01:31:30 | 100.70 | 92% |
5354 | 2015-04-12 17:16:49 | 100.32 | 93% |
5031 | 2015-04-12 02:54:58 | 113.92 | 96% |
4691 | 2015-04-11 15:54:19 | 124.25 | 98% |
4591 | 2015-04-11 03:26:50 | 100.69 | 93% |
4566 | 2015-04-11 03:04:33 | 104.38 | 91% |
4506 | 2015-04-11 00:34:41 | 104.53 | 92% |
4379 | 2015-04-10 11:54:38 | 112.92 | 94% |
4204 | 2015-04-08 02:31:23 | 121.05 | 97% |
3585 | 2015-02-18 16:01:36 | 110.57 | 96% |
2626 | 2015-01-27 14:08:24 | 121.17 | 96% |
2132 | 2015-01-07 16:49:20 | 109.15 | 93% |
1844 | 2014-12-26 17:50:58 | 105.27 | 93% |
1692 | 2014-12-22 00:48:17 | 103.37 | 89% |
1617 | 2014-12-21 16:56:13 | 115.58 | 97% |
1373 | 2014-12-14 03:49:56 | 100.05 | 91% |
1104 | 2014-12-04 17:45:36 | 111.31 | 96% |
927 | 2014-12-03 15:09:41 | 113.96 | 98% |
843 | 2014-12-02 17:11:44 | 106.49 | 91% |
650 | 2014-12-01 13:16:57 | 102.20 | 93% |
644 | 2014-12-01 13:10:23 | 115.41 | 96% |