The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
52008 | 2017-08-11 09:13:27 | 139.31 | 99% |
49831 | 2017-05-04 07:37:39 | 136.10 | 98% |
49505 | 2017-04-29 12:42:52 | 127.96 | 95% |
49405 | 2017-04-29 07:23:56 | 133.61 | 96% |
47594 | 2017-02-25 07:23:38 | 121.90 | 96% |