Sometimes our thinking about an object is conditioned by viewing the object from some particular perspective. A racing bicycle, for example, may be considered fast for a bicycle, but slow for a means of transportation. At other times, our thinking is conditioned by the context an object is in. A particular person, for example, may be happy when operating as a mountain hiker, yet grumpy when operating as an airplane traveler.
Game | Time | WPM | Accuracy |
---|---|---|---|
58974 | 2020-12-16 05:14:15 | 98.20 | 97% |
57412 | 2020-05-18 04:16:28 | 109.64 | 98% |
54624 | 2019-12-22 06:40:15 | 96.79 | 98% |
47353 | 2019-02-15 03:19:18 | 94.39 | 96% |
38310 | 2018-09-07 22:29:33 | 92.31 | 97% |
32106 | 2018-05-09 01:33:30 | 96.06 | 97% |
31803 | 2018-04-29 02:57:07 | 108.38 | 99% |
28346 | 2018-01-24 06:36:33 | 86.54 | 97% |
24432 | 2017-10-26 08:20:04 | 104.05 | 99% |
20695 | 2017-07-29 00:15:05 | 95.65 | 97% |
17473 | 2017-05-22 05:29:08 | 90.34 | 95% |
14020 | 2017-03-10 02:44:40 | 86.54 | 92% |
13075 | 2017-02-13 08:52:09 | 88.99 | 95% |