The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
57575 | 2020-06-03 01:10:34 | 105.72 | 98% |
55598 | 2020-02-13 05:44:16 | 109.68 | 99% |
47930 | 2019-02-22 02:53:34 | 116.16 | 98% |
47466 | 2019-02-16 10:59:38 | 104.01 | 99% |
39982 | 2018-10-06 01:17:15 | 111.24 | 99% |
37898 | 2018-09-02 01:28:17 | 103.95 | 98% |
28990 | 2018-02-12 20:13:41 | 90.06 | 97% |
27989 | 2018-01-14 22:10:14 | 96.98 | 97% |
26886 | 2017-12-22 03:23:11 | 96.46 | 97% |
22451 | 2017-09-03 19:19:31 | 95.61 | 98% |
20891 | 2017-08-02 02:49:05 | 100.54 | 98% |
20542 | 2017-07-26 05:52:44 | 95.01 | 97% |
17268 | 2017-05-16 05:47:14 | 90.92 | 95% |
15105 | 2017-04-05 01:30:59 | 93.82 | 95% |
13876 | 2017-03-07 08:16:42 | 85.60 | 93% |
12874 | 2017-02-08 06:31:04 | 87.32 | 93% |