On Ethernet networks, collisions occur when two nodes attempt to transmit at the same time. As more nodes are added to a network, collisions increase. A bridge can be used to divide a network into separate collision domains while retaining the broadcast domain. A broadcast domain is basically a LAN as compared to an internetwork, which is multiple LANs connected by routers.
Game | Time | WPM | Accuracy |
---|---|---|---|
50572 | 2019-04-06 16:40:06 | 93.49 | 96% |
33428 | 2018-06-20 02:17:02 | 86.81 | 97% |
32645 | 2018-05-21 06:04:38 | 88.84 | 96% |
28657 | 2018-02-02 21:16:25 | 98.79 | 99% |
27728 | 2018-01-09 20:43:56 | 86.22 | 97% |
27153 | 2017-12-27 22:30:37 | 95.69 | 98% |
18345 | 2017-06-08 06:04:47 | 88.07 | 97% |
17143 | 2017-05-13 03:28:38 | 90.48 | 93% |
16599 | 2017-05-03 04:57:50 | 88.35 | 95% |
16487 | 2017-05-01 04:39:25 | 90.04 | 96% |
15817 | 2017-04-17 08:18:22 | 82.74 | 94% |
14429 | 2017-03-25 02:05:37 | 89.22 | 93% |
13783 | 2017-03-05 22:52:53 | 90.21 | 95% |