Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
309 | 2013-04-16 15:24:08 | 72.25 | 93% |
267 | 2013-02-12 14:40:01 | 75.39 | 96% |