Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
860 | 2014-10-01 22:42:55 | 74.54 | 94% |
407 | 2013-03-08 20:43:04 | 65.77 | 94% |
375 | 2013-03-05 00:33:41 | 67.35 | 98% |
54 | 2013-01-27 02:10:58 | 49.24 | 96% |