The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
1413 | 2018-02-12 11:32:39 | 72.13 | 95% |
1209 | 2017-12-30 12:34:25 | 80.35 | 99% |
927 | 2017-08-03 06:34:36 | 73.11 | 96% |