Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
6265 | 2019-04-30 00:22:08 | 66.30 | 98% |
2307 | 2014-03-18 13:37:08 | 72.96 | 96% |
1353 | 2013-09-15 14:01:44 | 52.94 | 94% |
1300 | 2013-09-13 13:24:24 | 42.19 | 89% |
942 | 2011-05-31 13:06:09 | 58.51 | 94% |
16 | 2011-03-14 04:09:27 | 57.51 |