The observed brightness of a Lambertian surface may be written as the product of an albedo factor, p, and the cosine of the incident angle, cos i. This means that brightness can be written as a product of a term that depends on the material, p, and a term that depends on surface direction, which in turn depends on f and g.
Game | Time | WPM | Accuracy |
---|---|---|---|
20530 | 2020-08-31 00:37:17 | 132.25 | 97% |
18954 | 2020-01-28 23:47:41 | 159.85 | 98% |
14302 | 2019-01-18 18:55:44 | 130.87 | 96% |
287 | 2017-06-19 23:30:21 | 115.61 | 96% |