The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
20015 | 2020-03-29 18:31:00 | 148.29 | 97% |
16135 | 2019-04-30 19:52:15 | 141.62 | 96% |
11510 | 2018-06-05 21:12:54 | 143.96 | 97% |
9128 | 2018-01-30 15:46:07 | 132.95 | 97% |
3278 | 2017-09-25 02:45:07 | 143.24 | 96% |