Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
181 | 2012-11-18 23:22:51 | 112.53 | 94% |
77 | 2012-11-16 02:51:40 | 102.72 | 93% |