The major difference between a thing that might go wrong and a thing that cannot possibly go wrong is that when a thing that cannot possibly go wrong goes wrong it usually turns out to be impossible to get at or repair.
Game | Time | WPM | Accuracy |
---|---|---|---|
12594 | 2017-03-01 22:30:44 | 105.33 | 96% |
10201 | 2016-08-13 04:21:21 | 98.46 | 95% |
10153 | 2016-08-10 03:35:28 | 110.52 | 98% |
10094 | 2016-08-07 22:53:07 | 105.13 | 95% |
9952 | 2016-08-01 22:48:55 | 105.16 | 95% |
8491 | 2016-05-26 08:49:51 | 99.26 | 93% |
8226 | 2016-05-18 02:59:15 | 106.53 | 98% |
7553 | 2016-04-28 20:05:15 | 104.64 | 97% |
7226 | 2016-04-19 23:05:04 | 96.67 | 94% |
6458 | 2016-04-01 12:01:44 | 85.63 | 92% |
5842 | 2016-03-18 20:28:05 | 106.71 | 99% |
5217 | 2016-03-05 18:52:16 | 103.72 | 97% |
4942 | 2016-03-03 11:41:52 | 103.50 | 97% |
3620 | 2016-02-03 20:01:18 | 97.55 | 96% |
2911 | 2016-01-20 03:42:31 | 91.14 | 93% |
2819 | 2016-01-19 04:12:29 | 108.87 | 97% |
2514 | 2016-01-16 07:00:54 | 91.70 | 94% |
2310 | 2016-01-11 04:25:39 | 85.69 | 91% |
2137 | 2016-01-09 03:54:58 | 106.27 | 100% |
1725 | 2015-12-28 06:56:25 | 90.72 | 96% |
358 | 2015-11-27 08:54:52 | 81.95 | 92% |