The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
25480 | 2019-08-19 19:41:16 | 106.61 | 97% |
24695 | 2019-04-30 16:22:46 | 102.79 | 96% |
16038 | 2018-04-27 14:02:06 | 96.43 | 98% |
14688 | 2018-03-28 21:13:25 | 106.62 | 99% |
14424 | 2018-03-21 16:28:57 | 98.80 | 97% |
6829 | 2017-09-22 14:25:30 | 107.89 | 98% |
4809 | 2017-08-03 16:03:59 | 99.37 | 97% |
4259 | 2017-07-25 19:40:54 | 100.94 | 97% |
4252 | 2017-07-25 17:48:51 | 80.04 | 94% |
2604 | 2017-06-12 16:37:18 | 92.53 | 97% |
2354 | 2017-06-09 15:56:12 | 105.53 | 98% |
1893 | 2017-06-02 14:14:14 | 91.00 | 91% |