Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1187 | 2014-05-17 14:27:23 | 61.02 | 91% |
975 | 2014-03-28 13:04:18 | 64.06 | 92% |
339 | 2011-10-27 09:36:58 | 60.23 | 90% |
75 | 2010-12-13 12:48:38 | 45.96 |