Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1063 | 2015-06-24 17:49:52 | 114.27 | 99% |
794 | 2013-09-13 02:42:20 | 107.87 | 96% |
709 | 2013-02-19 15:17:35 | 100.68 | 96% |
578 | 2012-07-27 18:52:34 | 103.32 | 99% |
466 | 2012-07-26 13:58:48 | 106.17 | 98% |
298 | 2012-06-28 13:26:58 | 95.30 | 94% |