Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
987 | 2012-07-25 05:40:35 | 81.47 | 96% |
724 | 2012-07-06 04:57:02 | 72.56 | 93% |
413 | 2012-06-20 06:21:40 | 64.32 | 90% |