Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1615 | 2014-11-04 13:56:31 | 53.95 | 97% |
1524 | 2014-10-30 18:56:31 | 48.62 | 97% |
1452 | 2014-10-29 12:22:14 | 51.18 | 98% |
1392 | 2014-10-28 12:51:39 | 41.62 | 90% |
888 | 2014-09-23 16:43:29 | 45.40 | 97% |
806 | 2014-09-22 18:00:22 | 45.18 | 97% |
6 | 2014-09-02 21:09:00 | 25.57 | 93% |