Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
763 | 2014-02-22 08:56:51 | 102.72 | 94% |
618 | 2012-07-28 10:27:20 | 87.96 | 93% |
357 | 2012-07-12 12:14:40 | 84.46 | 96% |
66 | 2012-06-26 12:17:01 | 56.72 | 89% |