Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1663 | 2016-08-10 06:03:44 | 70.01 | 96% |
1439 | 2016-07-13 11:56:54 | 69.66 | 95% |
1002 | 2016-06-23 05:08:40 | 70.51 | 97% |
700 | 2016-05-17 07:27:33 | 61.16 | 95% |