The process of determining what pixels should be written for a given object is independent of any clipping, or of the write mode for the pixel-drawing operation. It does depend, however, on attributes that alter the object's shape, and on our criteria for pixel selection.
Game | Time | WPM | Accuracy |
---|---|---|---|
4547 | 2020-12-11 05:32:05 | 85.51 | 96% |
3569 | 2020-08-03 12:00:57 | 88.57 | 95% |