Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
1439 | 2014-04-12 03:04:37 | 51.95 | 96% |
1426 | 2014-04-09 07:49:15 | 69.25 | 99% |
1191 | 2013-10-28 06:53:01 | 62.91 | 96% |
505 | 2013-08-24 05:18:49 | 59.35 | 94% |