Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
2015 | 2014-10-23 10:25:28 | 121.91 | 96% |
1580 | 2014-04-09 12:01:58 | 110.75 | 92% |
882 | 2014-01-26 14:45:01 | 103.00 | 96% |
659 | 2014-01-12 10:24:14 | 101.05 | 93% |
117 | 2013-11-30 20:48:47 | 95.23 | 93% |