Text race history for JusticeEX (justiceex)

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The two kinds of messages that an object-communication diagram shows are the synchronous message (in which a sender object must wait for the target to finish) and the asynchronous message (in which a sender object does not need to wait).

Game Time WPM Accuracy
97711 2020-06-08 01:18:57 85.88 97%
90847 2020-04-01 18:32:12 87.83 97%
90576 2020-03-30 03:27:18 88.45 98%
89870 2020-03-22 05:37:15 76.83 96%
87632 2020-02-06 05:20:53 74.40 95%
84442 2019-10-20 19:57:36 83.00 98%
81924 2019-09-02 21:57:42 93.69 98%
78740 2019-07-12 00:45:35 78.54 95%
63252 2018-09-30 22:09:37 92.45 98%
60846 2018-08-08 23:33:55 74.18 96%
50410 2018-01-22 23:30:51 70.21 96%
49915 2018-01-14 23:18:35 87.62 98%
45269 2017-10-22 02:45:19 83.65 96%