The procedure for dealing with rigid body kinetics problems involves two distinct aspects: tracking the translation of the body's center of mass, where the body is treated as a particle, and tracking the body's rotation, in which you'll utilize the principles of local coordinates and relative angular velocity and acceleration.
Game | Time | WPM | Accuracy |
---|---|---|---|
94295 | 2020-05-02 06:42:21 | 83.49 | 96% |
74151 | 2019-04-06 02:47:09 | 85.93 | 96% |
71493 | 2019-02-17 19:26:14 | 79.03 | 95% |
65351 | 2018-11-16 16:15:15 | 85.85 | 95% |
64061 | 2018-10-20 17:44:46 | 82.53 | 96% |
60098 | 2018-07-21 19:32:37 | 81.08 | 95% |
59286 | 2018-07-07 21:06:35 | 86.84 | 97% |
47596 | 2017-11-28 02:24:31 | 89.76 | 97% |
46113 | 2017-11-04 00:53:17 | 85.70 | 97% |
44897 | 2017-10-15 03:56:08 | 86.80 | 98% |
40424 | 2017-06-23 05:12:37 | 74.21 | 97% |
39610 | 2017-06-04 13:21:09 | 81.26 | 97% |
38366 | 2017-05-07 15:03:21 | 75.56 | 91% |
37237 | 2017-04-20 14:21:50 | 72.60 | 91% |