Good games stay within, but at the outer edge, of the player's regime of competence. That is, they feel doable but challenging. This makes them pleasantly frustrating - a flow state for human beings.
Game | Time | WPM | Accuracy |
---|---|---|---|
258 | 2016-05-30 23:26:39 | 87.32 | 90% |
76 | 2008-12-06 19:00:43 | 57.94 |